I've been working on this for some time, mostly in the mornings. It's coming into fruition now.
So this isn't the first time I've tried to animate from this clip:
This clip shows the quality of my work from the beginning of my Master's Degree.
I noted before in the last post that my work here in SK as a teacher has unlocked an ability to create more compelling key poses, and I think this is evident when watching these two clips.
This was one of my better pieces of work from the past. Personally, I think my new work still comes in at a quality level above this, which is quite something since I was practicing a lot more back at that time. I've put a greater emphasis on making bold key poses, and even purposefully overdoing them to get that cartoon feel. I was careful this time to check the curves so that body parts moved relatively smoothly unless necessary. I was careful to preserve circles that real human body parts tend to move in - a feature of inertia.
I think there is still room to improve my new work, but it's a step in the right direction for sure!