Saturday, 10 August 2013

White dog

I'm happy to have this quick render to show you.

Here's a piece of advice which I stumbled upon - In extracting faces from objects to become separate objects, Maya can lose track of nodes attached to the objects. This can lead to problems in rendering which will crash the program.
You can force Maya to reapply lost nodes by exporting the problematic objects and importing them again.

This method solved the problem for me caused by negligent dissecting of my kitchen cabinet models.

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