Friday, 18 February 2011
This is the result of using falloff to get a cel-shading effect.
The problem with this method is it's difficult to get the cel-shading's typical outline. However, you can get a bit of outline, which with this method doesn't appear on a highlight, but appears in the shadow.
You can add levels using the falloff tool. If you keep the darker colour as black, and set it so the black level is very small, as in the picture above, it creates a black line in the shadow area. If you make the level bigger, it makes the line thicker in places.
The problem is the background. This method uses self illumination, and self illumination doesn't lend itself to shadows. To cover this, you need to put a falloff shader on the floor too, which will work with shadows.